2023-07-02

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收集一些写过的stellaris/StarCraft(等)游戏的笔记解释。


Stellaris,用肃正协议 解释 生成模型和判别模型:🔗 [2021-10-08 - Truxton's blog] https://truxton2blog.com/2021-10-08/


Stellaris,用堕落帝国的先辈子弟和附庸 解释贝叶斯网络有向图的关系:🔗 [贝叶斯网络 - Truxton's blog] https://truxton2blog.com/bayesian-network-introduce/


StarCraft,用萨尔纳加人的神庙解释傅立叶变换在频率空间的投影:🔗 [2022-08-31 - Truxton's blog] https://truxton2blog.com/2022-08-31/


Stellaris,用灾飞/高纬度恶魔解释非方矩阵的转置:

🔗 [(2023年6月)Introduction to Linear Optimization学习笔记1 - Truxton's blog] https://truxton2blog.com/2023-06-intro-to-linear-optimization-learning-notes-1/



 Last Modified in 2024-10-20 

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